At the suggestion of Tom Tango, I ran my basketball simulator with many different inputs to see what impact different scoring levels and game lengths might have on the change to a “make-it, take-it” rule for basketball replacing alternating possessions after scoring. The short summary is that I find overtime games are much less likely… Continue reading More "Make-it, take-it" Data
Category: NBA Basketball
"Make it, take it" Simulations
In a discussion on Tom Tango’s blog, Phil Birnbaum was speculating about whether switching basketball to “make it, take it” might change the balance of the game, and he thought it might help the underdog win more often. After reading his comment, I thought of a rather simple simulation I could hack up to test… Continue reading "Make it, take it" Simulations
Projected Standings
One fun feature of RotoValue is Projected Standings. While we don’t know what the future will hold, we can guess about it, and the page lets you do exactly that. My long-time NBA league had its draft last weekend, and now all the rosters are loaded, so we can see which teams look strongest. So… Continue reading Projected Standings
Peering into the Crystal (basket)Ball
RotoValue computes prices for players given some set of statistics, and using past data, it can tell you how much players were worth last year, or in other time frames. But what matters most is how players will perform in the future. To try to estimate that, I’ve worked on a regression-based projection model. I’ve… Continue reading Peering into the Crystal (basket)Ball
Hybrid Auction/Draft
Fantasy sports leagues typically use either an auction or a draft to allocate players at the start of the season. Drafts are usually faster and simpler, but especially for the NBA right now, where two players stand out far above the rest, they mean that the draft order determines who can own LeBron James or… Continue reading Hybrid Auction/Draft
RotoValue Pricing Primer
Steve “Dr. A” Alexander bemoans the variety of fantasy basketball leagues, which makes ranking players in general basically impossible: I’m in 11 hoops leagues this year, and every single one is different. There are Rotisserie, Head-to-head and Points-based leagues. There are 30-team leagues and there are eight-team leagues. There are five-category scoring leagues, and there are… Continue reading RotoValue Pricing Primer
2011-2012 NBA Values
With training camps set to open next week, I wanted to do a recap of top players in the 2011-2012 NBA fantasy season. I’m using the RotoValue pricing model, assuming a 10 team league with a roster of 13 players, 10 who start (4 guards, 4 forwards, and 2 centers). Each team has a $200… Continue reading 2011-2012 NBA Values
NBA Mid-Season Recap
After yesterday’s All Star game, the NBA has reached mid-season. So it’s a good time to see who’s having the best fantasy seasons. I’m computing prices assuming a 10-team league with a starting roster of 3 guards, 3 forwards, and 2 centers, with a 3-person bench. Each team has a $200 salary cap. MVP It’s a… Continue reading NBA Mid-Season Recap
Best NBA Fantasy Players in Week 5
Here’s the RotoValue top 6 NBA players in 8 category value for Week 5: Kevin Love was a beast in 4 games, leading the league in scoring, shooting 58.6% from the floor, 82.9% from the line, and averaging nearly 13 rebounds a game, to go with 10 3s. Love doesn’t block much for a big… Continue reading Best NBA Fantasy Players in Week 5
NBA Fantasy Players of the Week: Week 4
Who were the best NBA fantasy players for week 4? RotoValue can tell you. The top 5 in an 8-category league: LeBron James has been the clear fantasy MVP, and week 4 he again heads the list by a wide margin, averaging 30 points, 7 assists, 8.75 rebounds, 2.25 steals, and 1.5 blocks per game,… Continue reading NBA Fantasy Players of the Week: Week 4